500 Card Game
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- 500 card game from Special K Software. This program plays the popular card game of 500 with the benefits of playing through Windows. You can choose your style of play, as well as customising for.
Five hundred, card game for two to six players, devised in 1904 by the United States Playing Card Company. Though later eclipsed by bridge, it still has a substantial American following and has also become the national card game of Australia and New Zealand. Select “Play” and Trickster 500 finds other players based on skill and speed. Get started without waiting — other players join as they’re ready. After the game, “Play Again” keeps you playing with the same players. Example 500 popular rules. Amazon.com: Superfight a Card Game of Absurd Arguments Fun Family Friendly, Party Game of Super Powers and Super Problems, Enjoyed by Kids, Teens, and Adults, 500-card Deck, 3 or More Players, Ages 8+: Toys & Games.
Five Hundred is a card game with exciting twists and turns. Here's how to play:Number of players: 2 to 6; best with 3.
Object: To score 500 points by making bids and taking tricks.
The cards: For three players, use 33 cards that include ace (high) to 7 in each suit with one joker, which is the highest-ranked trump
Card Game 500 Bid
or highest-ranked card in no trump.When trump is declared, the second-highest card is the jack of trumps (right bower), and the third-highest is the jack of the other suit of the same color as the trump (left bower). The ranks continue from ace (high) to 7. The bidding denominations rank from no trump to hearts, diamonds, clubs, and finally spades.
Dealing: Each player draws a card, with the low card determining the first dealer, with the ace (low) and the joker the lowest card. Redraw when more than one player draws the same lowest rank.
The dealer shuffles the deck and deals three cards at one time to each player, facedown and clockwise, beginning with the person to the dealer's left. Three cards are then placed into a widow facedown. The dealer then deals four cards to each player and, finally, three cards to each player.
©2006 Publications International, Ltd. If diamonds are trump, the highest trump is the joker and the lowest trump is the 7. In no trump, jacks are ranked lower than the joker, ace, king and queen, and higher than the 10,9,8, and 7 in their respective suits. |
Playing: The player who declares the highest bid wins the contract, and the other two players unite to become the contractor's opponents. At this point before play, the contractor claims the widow and discards three losers, which can also include cards in the widow.
The contractor leads to the first trick, and subsequently the winner of a trick leads to the next trick. Any card may be led, and the other two players must follow suit if able. If unable, you may play any card. The highest card in the suit wins the trick unless a trump is played. If more than one trump is played, the highest trump wins.
When there is trump, the joker is the highest trump, it must follow suit when trumps are led, and you cannot play the joker if you have at least one card of a nontrump suit led. If there is no trump, the joker belongs to no suit until it is played. If you lead the joker in no trump, you must specify what suit it is. In a no-trump contract, the joker is the highest-ranked card.
Scoring: If you become the contractor and win the number of tricks bid, you receive the number of points designated in the scoring table (see chart below). If you win more tricks than bid, you receive no additional points. For example, if you bid 8 diamonds and win 9 tricks, you score 280 points, not 380 points. The only exception to this rule is if you win all 10 tricks and your bid was less than 250 points. In this case, you score 250 points.
Five Hundred Scoring Table |
Free Five Hundred Card Game
Tricks | 6 | 7 | 8 | 9 | 10 |
Spades | 40 | 140 | 240 | 340 | 440 |
Clubs | 60 | 160 | 260 | 360 | 460 |
Diamonds | 80 | 180 | 280 | 380 | 480 |
Hearts | 100 | 200 | 300 | 400 | 500 |
No Trump | 120 | 220 | 320 | 420 | 520 |
If you fail to make your contract, you must deduct that same number of points from your running score. It is possible to be in the negative. Meanwhile, each opponent scores 10 points for each trick he or she takes. It does not matter whether the contract is made or not, and one opponent cannot count what the other opponent takes.
If one player reaches or exceeds 500 points after a hand, that player wins the game. If the contractor and one or both opponents reach or exceed 500 points after a hand, the contractor wins, and it does not matter if the contractor has fewer points. If only the two opponents reach or exceed 500 points during play, the one who takes the first trick wins the game.
If one player reaches or exceeds a minus 500, that player must continue play until an opponent wins the game. If that player later reaches or exceeds 500, no one wins the game.
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